Sam Hooke

Iteration II

The step-based time-travelling sequel to Iteration: make every move count as you send short-lived clones into the past.

Think in 2+1D (2 spatial + 1 time dimension) as you incrementally re-write the past.

Iteration II takes a very different approach to Iteration. By being step-based (rather than time ticking automatically as in Iteration) it allows for more precise and complex puzzles. To aid you, a timeline is shown at the bottom of the screen with the status of each clone.

Where to play? §

Nowhere yet. I need to get around to building and uploading a release. Please let me know if you are particularly interested in me doing so.

Trivia §

  • In order to appear futuristic, Chronact Systems (the fictional time-travel OS) was dated as being from 2017: a whopping 4 years in the future! That got old fast.
  • Inspired by the legendary Dwarf Fortress, code page 437 is used for the font.
  • The levels are stored in plain text, so if inclined, it is possible to design your own.

Level Format §

Following is an example level:

0006a.txt (Paradoxical) §
15
6
###############
#...#.....#...#
#...D..P..D..T#
##D############
 #=.L.....l.Y# 
 ############# 
Title: Paradoxical
Subtitle1: Sometimes a paradox is necessary
Subtitle2: Your past self can survive being interrupted
Timelimit: 40
Critical: 40
Link: Alarm#1 ~> Door#3
Link: Lever#1 => Door#1
Link: Lever#2 => Door#2
  • Line 1: level width.
  • Line 2: level height.